Wednesday, August 25, 2010

How to cheat in Realm of the Mad God

I have been playing Realm of the Mad God off and on since its debut but never have come across anyone who actually could successfully cheat in the game until a few days ago. I couldn't pass on some hacking Realm of the Mad God fun so I searched the AS3 code with Sothink for anything that would be helpful in doing so. I found a couple locations in the AS3 code or raw data which would handle cheaters in game("handleCheater") with one being the actual function and other calling the function. If you try changing any values in game without first stopping the function the game deletes your character and kicks you.

I chose both the function and function call shown below to NOP(02) using the free hex editor called HxD. You could use Cheat Engine or Memory Hacking Software but I believe this program makes the process simple and quick. I tried the hex editor tool in MHS but it didn't work for me. You do not have to just rely on hex editing/replacing AoB's you find but can change any values you find using CE or MHS as long as you NOP the handleCheater function first. I found that for Google Chrome browser the first process listed is the one you would need and for FireFox browser you need to locate the plugin-container.exe process when using HxD.

com>company>assembleegameclient>game>GameSprite :
//66 18
_as3_getproperty _-82
//66 42
_as3_getproperty player_
//46 26 00
_as3_callproperty toString(param count:0)
//4f d9 0a 02
_as3_callpropvoid failure(param count:2)
//47

and

com>company>assembleegameclient>object>Player :

//4f d3 18 00
_as3_callpropvoid handleCheater(param count:0)
//26
_as3_pushtrue
//48

I was fooling around with this function I found which obviously involves damage amount and shooting. I replaced the get damage_ property with a different one in the code. I wasn't sure what to expect but I ended up with completely disabling all enemies shooting projectiles.

com>company>assembleegameclient>net>_-Gs :

private function _-GL(param1:Shoot) : void
{
......
//66 94 05
_as3_getproperty damage_
//4f d4 0d 05
_as3_callpropvoid _-q(param count:5)
//d0
_as3_getlocal <0>
//66 1d

and chose the getproperty //66940c from GameObject to replace it.

I was using MHS/CE for searching my STR in game using long/4byte and changing the value for doing absurd damage. You would have to find the correct address every time you entered/exited a dungeon using this method so why not find a way to permanently set your attack with a value already used in the game by replacing some AoB's in memory. I did just that and it didn't take very long to do. I found that the game loads all your char attributes through a function after you selected a server and if you search through the code you'll find "HitPoints", "MaxHitPoints" or through the decrypted SWF you'll find "Attack", etc. You will find that "Attack" is associated with "_-Ka" throughout the whole code. I found a beneficial variable used in the same object that we can use instead of the "_-Ka". You'll notice it is used twice from the object below but we'll just replace both.

com>company>assembleegameclient>object>Player :

override public function toString() : String
{
........
var _loc_1:* = ...+ "" + _-Ka + "" +...

//11 72 00 00
_as3_iftrue offset: 114
//60 99 08
_as3_getlex _-Ka
//a0
_as3_add
//2c ab 05

and we'll replace with :
//60 86 0c
_as3_getlex _-6E (10000)
public static const _-6E:int = 10000;

The AoB's needed for cheating Realm of the Mad God are found below which I'll try and update once the game has been updated or you could find them yourself.

//Disable anti-cheat in game - Must replace at title screen - Need to Update
Search for: 661866424626004fd90a0247
Replace with: 020202020202000202020202
Datatype: hex-values

//Disable anti-cheat in game - Must replace when in game - Need to Update
Search for: 4fd318002648
Replace with: 020218000202
Datatype: hex-values

//Disable enemy shooting/damage - Must replace at title screen - Build #106 NEW - 10/22/10
Search for: 66d2034fcd0b05d06628
Replace with: 66f9014fcd0b05d06628
Datatype: hex-values

//Change Attack Damage - Must replace at title screen - Need to Update
Search for: 123b0000609908244ba3
Replace with: 123b000060860c244ba3
Datatype: hex-values

//Change Attack Damage - Must replace at title screen - Need to Update
Search for: 11720000609908a02cab05
Replace with: 1172000060860ca02cab05
Datatype: hex-values


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Monday, September 28, 2009

SAB Aimbot Trainer Released

ATTENTION: THIS POST WAS AUTOMATICALLY REMOVED DUE TO XGEN I'M ASSUMING. IF YOU CAME HERE LOOKING FOR THE SAB AIMBOT/TRAINER THEN YOU WILL HAVE TO FIND AND DOWNLOAD A NEW VERSION FROM ONLY THE CHEAT ENGINE FORUMS.

UPDATE(11/16/11) - Just put a 2 at the end of ballistick.swf in the SWF Game Loader, i.e. ballistick2.swf and it will work.
UPDATED(2/25/11)

DOWNLOAD HERE - SABAT.zip
SAB aimbot + trainer

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Sunday, November 02, 2008

BaseBods - Multiplayer Flash Baseball Game



I have been waiting for an online real time multiplayer Flash Baseball game for quite awhile now but tomorrow the wait is over. I decided to do a quick Google search Friday and ended up at BaseBods and noticed it was just about to launch which was awesome. The game is developed by a company called State of Play which created the first ever 'game as a single' in September.

What is BaseBods?

From the main website..

"Basebods is a real time multiplayer Baseball game. It’s big, it’s free to play, and you can become a part of it soon with just a couple of clicks.
Play against your friends, or anyone else in the world, or take on our own specialist teams in the exciting Single Player Challenge.

The best bit is still to come, and it’ll be available soon after the initial launch. You’ll be able to build your own awe-inspiring team of Bods, and customise the way each one looks. Want a Ninja, in shiny white sneakers, using a magic wand as a bat? You got it! You can also buy new parts for your stadium, or a new location (and yes, you can play on the moon if you like) – and then show your friends you’ve got the best looking ballpark in the world! Or the moon.

So, it’s free and it’s nearly here. All together now… Baseball for All!"


Expect to see me there playing the game and winning.

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Sunday, October 19, 2008

Ederon Free Cards and Win/Exp Exploit



Awhile back I submitted a post talking about the multiplayer card game Ederon and how I discovered a few exploits after playing around with the game but immediately took the post down which had a card/win/exp exploit.  I took it down because I was contacted by the developer of Ederon and he wanted to know how he could secure it so I gave him some info and was supposed to get a free deck/upgrade but never did. Well I decided to check the game out again and it seems he decided to fix the simple exploit I found awhile back which I discovered by looking at the AS code and using the FireFox add-on Tamper Data.  Using my variable scanner and Flash I was able to reproduce the same exploits by using action script which I load a custom SWF into the game..I guess he did not want to listen to my advice.  The new add cards and instant win/exp exploits are even better than before.  So I had to update the old exploit program to work with loading the custom SWF into a IE web browser which loads the game.

The Ederon Exploit program can now instantly add two cards of your choice and I added a much needed player ID search feature which is for the quick exp/win exploit. To get the players ID in the game just click their name in-game then click the "Selected Name" button in the program and then click the "Find ID" button. Sometimes it grabs the wrong ID so might have to use the Ederon player database. Once the chosen player ID is found it can be used with the add cards and quick win/exp exploit as well. If you wish to go back to your player account ID then hit the button again. The card IDs can be found at the Ederon card list database just right-click on the card name and copy the URL which holds the card ID.  I do not expect these exploits to last for long so enjoy them now.

Check out the video below for a quick demonstration of using the program and the download link. I will included the Visual Basic 6 / AS2 source code with the program in a few days, enjoy.

NOTICE: The game has been upgraded to Action Script 3 and no longer works so download was removed but I fixed and still will have the source available below.




DOWNLOAD HERE - EderonExploitSRC.rar
Ederon Online-Trading Card Game - Free Cards/Exp Exploit Visual Basic 6 source code

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Sunday, December 23, 2007

Paladin RPG Flash Game

Paladin is one kick ass Flash RPG game which was developed with inspiration from a series of Flash episodes by the author JAZZA. The game could not have been completed though of course without the help of a brilliant Action script/Flash coder who goes by Moonkey. If you want to see the game in action before trying it out then take a look at this Paladin teaser trailer they posted awhile back.

The game has cheats that can be unlocked by cracking the game every time and more so on a higher difficulty setting. It currently has 6 bosses, 9 Acts, spells, attack combos, leveling system, awesome game play music with cut scenes/animations! I hope they continue to work on this game in the future because it is easily one of the best Flash games I have seen. Still reading this?... Start playing below NOW!











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Sunday, December 16, 2007

Adventure Quest Trainer v2.5 Released!

If the AQ Trainer keeps closing after clicking the SWF Lists button then download this tabctl32.zip and follow the instructions in the readme.txt. If the AQ Trainer still gives an error regarding the msstdfmt.dll then download this msstdfmt.zip and follow the instruction in the readme.txt.



Adventure Quest Trainer v2.5 is now complete and is working better than before! I added only a few new options(hence v2.5) but the main concern was fixing the errors that would always mess up the whole trainer. The reason it took so long in the first place was because I had to move around mid November and also just took a break from Flash trainers and other projects.

I removed the annoying message box pop up and replaced it with an even more annoying system beep to go along with the Ready/Full status text. It will now automatically login provided that a username/password was typed in before hand of course and if nothing was typed in then it will just do the beep sound/status text.

I added another feature to the SWF Lists form which is the best auto battle options I've seen. I also added a daily exp/gold cap detection into the custom autobattler only which will turn off automatically if it finds that the experience and gold from monsters are both at zero. This new autobattler option will allow anyone to add any monster name/ID to a list or quickly add the monster currently in/after battle. Once added to this list then there is options to do a Quick Battle or AutoBattle the selected monster/id in the list.

The Ant-Cheat? button is just a test which should prevent detection of cheating I believe but not 100% sure if it will work at all.

I added a simple Hide Menu button which will just clear the screen of the player attack menu in game that is always left behind after doing an instant victory.

I'm going to make a video of the trainer in action soon and add it to this post..

I also updated the Platform Racing trainer and FFR Trainer so go check out those as well.


DOWNLOAD HERE - AQTrainerv25.zip
AdventureQuest Trainer v2.5

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Sunday, October 21, 2007

Adventure Quest Trainer v2.5 Soon!

We recently had a wind storm hit here in Washington which knocked out the power for 1 1/2 days. I have been working on an updated version AQ Trainer which will fix that problem with auto battle options and instakill. It was a simple one line of code I forgot to add to the on/off switches which was to unload the SWF from the game. That was the cause of the game completely going gray and being shut down/unloaded. I am actually changing that Gigamesh auto battle to a user defined monster ID auto battle which will allow any ID/monster you want to auto battle. I'm not 100% sure if this going to work but I'm going to add an anti cheat detection option. I also found a way to completely hide a custom built SWF file from being seen by anyone..anyone mainly being the game developers because I know they can easily fix the code going through them. Just thought I'd let everyone know that they can expect an updated and 100% working AQ Trainer tomorrow!

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Thursday, October 11, 2007

FFR Trainer v2 Released and fixed!

I just updated the FFR Trainer to v2 with working score cheat. The purchase/credits cheat and name cheat is not working though. That does not matter too much as long it is possible to get perfect/AAA on any song you want whether playing single player or multiplayer.

Remember that the pause shortcut is Number Pad key 0 and to resume Number Pad key 1 which makes it easier to do Score cheating of course.

I'm going to post the download link here and update the original FFR Trainer post as well.

DOWNLOAD HERE - FFRtrainerv2.zip
FlashFlash Revolution Trainer v2 - Fixed

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Tuesday, October 09, 2007

Adventure Quest Trainer v2.5

If the AQ Trainer keeps closing after clicking the SWF Lists button then download this tabctl32.zip and follow the instructions in the readme.txt. If the AQ Trainer still gives an error regarding the msstdfmt.dll then download this msstdfmt.zip and follow the instruction in the readme.txt.

EDIT(Dec. 16th): Newest version is currently v2.5 and is working. Added new AutoBattler features, automatic login, fixed many errors/code.
Some still might need to download this which is used in this trainer but only if get an error saying you need TABCTL32.OCX.

Current list of cheats:

Automatic Login System - Simply type in username/password and sit back and wait. If server is open soon as trainer is loaded then proceed to login in like normal.

Temp Free Guardian Account - Gives more experience, allowed into Guardian Tower, allowed to buy/wear some Guardian gear/items, travel anywhere, etc.

DMG and DEF - Increases Armor for Magic/Melee/Range which basically blocks everything, increases damage.

InstaKill - Do a substantial amount of damage to monster as many times and whenever.

Attack Menu - Continuously shows the player attack menu.

Frame# - Change frame number to any available frame in game.

Anti-Cheat? - This is test which is suppose to block the detection of cheating and not sure if it is working or not.

SWF Lists Options:

Town/Quest - Save and load any town swf name or quest if the SWF filename is known. I give a list of many included with the trainer but some are changing and new ones are showing up all the time with updates.

Spells - Save and load any spell swf name if the SWF filename is known. After it is loaded then simply choose the first spell from the player attack menu Spells list for it to active.

AutoBattle - Save and load any monster name including its correct ID number to use for a quick fight or to auto battle. Also option to quickly add current active monster in battle to list. Remember to save the list after adding monsters/IDs before closing the SWF Lists window. I've added a max exp/gold cap detection to only the custom auto battle option which will turn it off if both gold/exp are at zero amounts. I've included a list of monsters and its corresponding ID numbers in a text file(Thanks to those mentioned in the text).

SWFs - The list will automatically fill up with a list of available SWF located in the same folder as this trainer. Sometimes the game will just unload/close itself due to certain custom SWF files that weren't UnLoaded during play.

I'm going to make a video of the trainer in action soon and add it to this post..


DOWNLOAD HERE - AQTrainerv25.zip
AdventureQuest Trainer v2.5

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Sunday, September 16, 2007

Adventure Quest Trainer Soon / Updates

Going to make this quick. I took a break from posting, etc. but have been going through the e-mails regularly and also been working on an Adventure Quest Trainer this week even though there is a ton of them out there(mine will not use any kind of loaded SWF files with codes to hack/load cheats because that's how I roll). No, I haven't forgot about a Club Penguin v3 trainer but that will have to wait. I'm going to fix/enhance the FFR trainer and release that after I finish AQ Trainer v1. There will also be a new version of Stick Arena trainer with a few new features/cheats soon as well. I also plan on making some nice tutorials on Flash game cheating/trainers.

I'm going to be finishing up that always undetected/manual GB aimbot soon.

I'm just going to post all the comments that haven't been reviewed/accepted so I can just start fresh again with new comments I receive. I have been deleting the e-mails that I see mention Runescape cheating and questions that can be found here or have been answered.

While everyone is waiting patiently for these updates/trainers you can check out these awesome Flash games.

"Maganic Wars is a card role playing game that now is in the middle of its development process. For the moment we have 2 one-player games available in the site (Maganic Wars Get to the Top and Maganic Wars Survival). In 2006, a new improved online multiplayer version will be released (Maganic Wars Online)."

They have an online multi player version coming in 2008 actually which you can get a video preview of here - http://www.youtube.com/watch?v=uh5dXNCCMWE

Online Role Playing Games

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Saturday, July 28, 2007

Fantasy Online - Multiplayer Flash RPG

I found this awesome game called Fantasy Online off a website I use to visit frequently to find games to cheat on called www.onrpg.com. I'll tell right now it is the best multiplayer RPG Flash based game I've seen and if anyone has found a better one please tell me. The game is still in development as well and being updated by the developers with feedback/ideas even from the players. I believe it was released sometime in 2005 which a player in game told me. I'm level 14 currently in the game and my name is "j4ke" in game. They have an e-mail system/auction house/chat/trade all in the game itself which is more than most games not even developed in Flash. Yes, I've attempted and failed but will try again of course but I believe I can do the unlock feature which costs five dollars and gives double experience and more features past lvl 20 only.. I need to get lvl 20 first to check though. It is possible though to change current level to equip better gear/weapons.

Remember those snake type games? How about a multiplayer Flash based Snake game! I'm not sure how fun it is to play another player in the game because I've never seen anyone at all to play. So be sure to check out www.SnakeGame.org for some fun, I think..

Ashen Empires is giving all players including non-subscribers a free weekend to play. I'm not sure how this works for those non-subscribers still on Valinor island but high enough level to leave into the mainlands. Please tell me if anyone was able to leave the island this weekend without having a current subscription.

I'm still working on the DragonFable trainer and other projects as well. I'm going to release a few programs for Ashen Empires I made awhile back sometime next week. The first one is an auto heal/cure program that heals at a specified HP automatically. Second program is a body lootable notifier which will flash text on screen/play a sound if your corpse is lootable after getting pked by a player. I also have a few macro type of programs to help gather resources in game and craft.

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Thursday, July 12, 2007

DragonFable Trainer Soon

I changed my mind about making a AQ trainer for now and decided to make a Dragon Fable trainer instead. This DF v1 trainer will be very basic and have a few cheats. I will improve it as I have the time and find new ideas/cheats for it. It will not have ADs in the trainer(seen a few of these) and force you to view them to enable trainer/load them in a web browser discreetly/etc. I never have added such things in my trainer and will never do so because its a violation for one and just wrong. The most I do is give a link to my website in the trainer which you can click to visit or not. =]

Soon as I finish this I'll continue working on GB Aimbot, CP v3 and Flash Trainer Kit. Everyone can expect a working DF trainer very shortly since it will not take very long and been working on it for few days now..

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Saturday, July 07, 2007

PlatForm Racing Trainer

EDIT(Dec. 18th): Do not use Rank Hack, you'll be instant banned. Platform Racing Tutorial updated with races added to quick finish cheats and can also race any track regardless of points requirement.

I haven't posted for awhile now but I haven't forgot about the Adventure Quest and v3 Club Penguin Trainers. I also have to finish that GunBound Manual AIMBOT and the Flash Trainer Kit program.

I made a simple trainer for a multi player racing Flash game that was recently released by Jiggmin. The game is called PlatForm Racing and is fun for a few minutes but thats what a trainer is for. >=]

I have about 700 comments still to read through but considering just posting them all so I can start at 0 again. I have been answering some e-mails every now and then but the same questions get to me and especially considering some I've answered through posts. I'll go through the e-mails and answer what I can tonight.

EDIT: I updated the trainer so it works now and beware when using the GoTo Finish cheats and Points Cheat because if you finish race too quickly it will ban you temporarily on that server. It also seems like they fixed it so you can't probably go over the points allowed and if you do now while in game or not it bans you temporarily as well on that server.


DOWNLOAD - PRtrainer.zip

Flash game trainer for multi-player Platform Racing by Jiggmin

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Thursday, October 05, 2006

Flash Flash Revolution Trainer v2 *Fixed*

EDIT(12-18-07): FFR Trainer v2 is just released and now working again! Added a variable list which will allow quick modification to variables or functions. Video added below showing how to score cheat as well.

I finally finished a FFR Trainer v2 of the trainer/cheat for Flash Flash Revolution. I believe it wasn't the admins/mods of FFR that changed my total FFR score but was due to the score hacking I was doing. I ended up getting "01111" boo's or misses sometimes due to score hacking attempts sometimes which changed the total score to a long negative number thus changing the total FFR overall score. The Score hacking does work though but must follow the instructions so it works correctly. I was also banned a few days ago for impersonating a MOD/ADMIN(Synthlight) in the multiplayer chat or maybe was due to spamming but it was so hilarious. I had no idea a MOD was even in the room at the time and I can barely even see the text in the chat room which is a problem atm for the trainer.

YOU HAVE TO LOG INTO FFR WEBSITE USING INTERNET EXPLORER AND CHECKING THE REMEMBER: OPTION Within Internet Explorer.

Remember to allow the trainer to fully load the game so the trainer screen might be white for a few seconds and then will continue to load the game.

First you must remember to use the PAUSE shortcut which will be useful through the whole use of hacking with the trainer. Must have NumPad turned ON for all hotkeys to work correctly.

FFR Trainer Hack Options:

PAUSE Shortcut key = NumPad 0
UNPAUSE Shortcut key = NumPad 1

Score Hacks - This will open up the Score Hack window which you will be using for score hacking and I will discuss this further down..

Credits Hack(Currently not working but working on solution) - This will temporarily put your credits at 20k which in turn can be used for playing Secret Songs.

Purchase Hack(Currently not working but working on solution) - This will change the Purchase code/string in game temporarily thus allowing you to play all Purchased Songs

MP Rank Hack - This will allow you to enter any number or text for your Multiplayer Ranking identifier which can also be used for MOD impersonation. i.e. "MOD" next to your name in brackets..

Submit Hack - This will allow you to have your final game score to be posted into the multiplayer database or just simply into database?

Level Hack - This will change the song level number of the current song selected or after you select to play. You can also check to see the current song level number on the Score Hacks window by pressing "Get Current Scores" button. http://www.flashflashrevolution.com/levels/level_1.swf use that for testing songs for now..

Step Delay Hack - This is a pretty useful option which will either slow down the arrows speed delay or speed up and for whatever reasons go in reverse if in negative numbers.. The Default speed is 10 for all songs I believe? I found it works best with a value of 2 or 5..

Name Hack - This will change your name to anything you want but the chat room will block out the restricted characters, etc. and also can't be blank I noticed. You must be out of Multiplayer mode in FFR when Name Hacking which after you name hack you can enter Multiplayer mode in FFR with your new hacked name. This is what you can use to say.. change your name to a MODs name, i.e. "Synthlight" with a MP Rank Hack of "MOD" would be make for some fun times..

Restrict Hack - doesnt work..still working on this and others.

Now for the Score Hacks. I'll put a quick scenario one would do to successfully hack a score, etc. To load the Score Hacks options you must press the "Score Hacks" button on the main trainer window. DO NOT USE THE NUMPAD FOR ENTERING NUMBERS TO HACK! but instead use the top number bar on the keyboard otherwise you will trigger the unpause hotkey eventually. Check out the video which will show exactly how to go about score cheating.



1. First you must finish the song you will be score hacking on get to the Score results window in game *not necessary*.

2. Load the Score Hacks options window and press "Get Current Scores" button which will display the max number of beats for the current song which is very important. The max number of beats will help you determine how many Perfects, Goods, Averages, Misses and Max Combos is allowed to hack the song with(all must add up to the max # of beats for current song). Once you have setup those you can press the "Calculate" button which will figure out the Score and temporarily Total Score for the song based on the current score hack setup. Notice it also displays Your Best Score and FFR Best Score for the song which is also very important(only if you have finished the song before hand). The song level number is also displayed which you can hack next time you start the song change it to whichever song number you choose, but remember there is only so many available.

3. Add 5 to the TEMP SCORE score which is needed because you'll be getting 10(1 boo = -5points) boo's while the game is paused thus taking away 50(10x5) points of the score you wish to hack. This is needed because you have to get to the songs Score results window in game somehow or if you allow the game to continue while you get points the score will exceed the amount you have previously setup and the games total allowed score thus making things look bad on your part. Now don't press the Calculate buttons anymore or will mess up the current score hack text.

4. You can now press the Hack Score button or go back to the main trainer window and use the hotkey which is SPACEBAR. Remember to close the Score Hacks options when you are not playing the game or want to talk in multiplayer section.

EDIT(12-18-07): New Mirror Download Link
DOWNLOAD HERE - FFRtrainerv2A.rar
FlashFlash Revolution Trainer v2 - Fixed

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